Kerb
Soft clipper, inspired by the clippers in every loud mix.
Kerb rounds off the peaks so your mix gets louder without pumping: 4x oversampled so it stays clean, a Ceiling it never passes, and Shape from soft to hard. It's also free on its own, as a stand-alone plugin.
The controls
- Drive
- How hard you push into the clipper: more drive, louder and more clipped.
- Ceiling
- The highest level out: it never passes it.
- Shape
- From a soft, rounded curve to a firm, hard edge.
- Mix
- Blend the clipped sound with the original.
Best for
- The mix bus: loudness without a limiter's pumping
- Drums: tame the peaks and add density
- 808s and bass: harmonics that read on small speakers
- Before a limiter: take the peaks first
Starting points
Load Kerb, set these, then adjust by ear. In the plugin, Level match helps you judge the sound, not the loudness.
Clean loudness
Drive 4, Ceiling -0.3, Shape 30, Mix 100%
Drum density
Drive 8, Ceiling -3, Shape 50, Mix 100%
808 grit
Drive 12, Ceiling -6, Shape 70, Mix 70%
Hints and tips
- Clip 1 to 3 dB of peaks on the mix bus for loudness that still sounds open.
- Softer Shape is more transparent; harder is punchier and more aggressive.
- Use Mix for parallel clipping on drums.
Chains it works best in
Every Original works in a chain with the others and with members' hardware. These are good places to start.
- Mortar then Kerb: glue then a clean ceiling on the mix bus
- Kerb then Waver: crunchy, lo-fi drums
- Mutone then Kerb: warm glue with a safe ceiling
Watch out for
- Clipping more than about 4 dB on a full mix: it starts to sound distorted. Back off Drive.
Kerb is free
Like every DigMusiK plugin, Kerb is free for registered members: it's part of the platform, so the chains you hand on and send for approval play the same for everyone. Try it in your studio, on your own mix.